Since It's gotten referenced a few times
Jul. 12th, 2009 10:55 amHere's the gawdsawful series of blogs about LARP and Gender.
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While the males must work their way up a hierarchical ladder, the female character finds herself as an object for their competitions. She is a grail. A gem. A treasure. An end instead of a means. A background character.
The men try to outdo each other to help her, and to do favors for her, and the lucky ones get to rescue her. And they also give her things. Lots of things.
I would soon receive beautiful and expensive necklaces from both Arcturus and the Wolf, dozens of valuable Magic Items and Protective Charms from various casters, and impassioned speeches from warriors about their willingness to risk their lives to protect me—and they would. Repeatedly, I would watch them throw their bodies in front of me like living shields. Occasionally, I would stop and wonder, Why do they do this?
They could talk to me. Between the mêlées and sieges, I would find myself bombarded by eager men, ready to tell me their passions, explain their philosophies, and reveal their deepest secrets. I listened respectfully, without trying to one-up them, and in doing this, I allowed them to add depth to their characters, and at the same time, develop my own.
I enjoyed this role. Out of Game, these people were office workers, grocery store clerks, bouncers and bankers, and most of them had spent their lives being told they weren’t supposed to make up stories; their fantasy worlds were to be handed down to them by authors and video game designers, instead of arising from within their chests. But now that they had been given permission to let the stories flow, it was like a dam bursting, and the flood of creativity gushed from their imaginations to their lips, and from for their lips to my eager ears. I felt privileged to listen to them.
This is, perhaps, the most important function of the female LARPer. By passively listening—as women in our society are already trained to do—the female character becomes an emotional oasis in a desert of competitive militarism. Her presence gives the battles more meaning than mere victory or defeat. She gives the warriors and casters something to protect; something to cry about if it is taken away.
Perhaps, because of this, the female is the most powerful object in the game. The hearts of the men dangle on strings from her fingers, and she has the power to pull…
I would have never consciously used this manipulative power, but, even before the battle had ended, the lone Vampire-teenager staggered off to tell his masters of my existence. Now the Storytellers, the true puppeteers, were huddled together, plotting my fate, debating how to use this valuable new pawn in an already complex game.
Now we can all be delicate flowers and supporting cast characters! I mean, when we're not going at LENGTH about our character!
Amber
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While the males must work their way up a hierarchical ladder, the female character finds herself as an object for their competitions. She is a grail. A gem. A treasure. An end instead of a means. A background character.
The men try to outdo each other to help her, and to do favors for her, and the lucky ones get to rescue her. And they also give her things. Lots of things.
I would soon receive beautiful and expensive necklaces from both Arcturus and the Wolf, dozens of valuable Magic Items and Protective Charms from various casters, and impassioned speeches from warriors about their willingness to risk their lives to protect me—and they would. Repeatedly, I would watch them throw their bodies in front of me like living shields. Occasionally, I would stop and wonder, Why do they do this?
They could talk to me. Between the mêlées and sieges, I would find myself bombarded by eager men, ready to tell me their passions, explain their philosophies, and reveal their deepest secrets. I listened respectfully, without trying to one-up them, and in doing this, I allowed them to add depth to their characters, and at the same time, develop my own.
I enjoyed this role. Out of Game, these people were office workers, grocery store clerks, bouncers and bankers, and most of them had spent their lives being told they weren’t supposed to make up stories; their fantasy worlds were to be handed down to them by authors and video game designers, instead of arising from within their chests. But now that they had been given permission to let the stories flow, it was like a dam bursting, and the flood of creativity gushed from their imaginations to their lips, and from for their lips to my eager ears. I felt privileged to listen to them.
This is, perhaps, the most important function of the female LARPer. By passively listening—as women in our society are already trained to do—the female character becomes an emotional oasis in a desert of competitive militarism. Her presence gives the battles more meaning than mere victory or defeat. She gives the warriors and casters something to protect; something to cry about if it is taken away.
Perhaps, because of this, the female is the most powerful object in the game. The hearts of the men dangle on strings from her fingers, and she has the power to pull…
I would have never consciously used this manipulative power, but, even before the battle had ended, the lone Vampire-teenager staggered off to tell his masters of my existence. Now the Storytellers, the true puppeteers, were huddled together, plotting my fate, debating how to use this valuable new pawn in an already complex game.
Now we can all be delicate flowers and supporting cast characters! I mean, when we're not going at LENGTH about our character!
Amber
Our Characters, Ourselves
Jul. 9th, 2009 12:27 pmRoleplayers or Writers:
Are there any common threads (personality, background, whathaveyou) between the characters that you create and get really attached to? What are they, and how do they relate to you as a person?
One friend of mine noticed that all of his major characters suffer from a fatal and/or tragic flaw. Another commented that his fall on either side of those who protect what they love and those who destroy what other people love. A third noticed that all of hers are connected by faith. Mine? Well, I'll mention it in comments later.
Amber
Are there any common threads (personality, background, whathaveyou) between the characters that you create and get really attached to? What are they, and how do they relate to you as a person?
One friend of mine noticed that all of his major characters suffer from a fatal and/or tragic flaw. Another commented that his fall on either side of those who protect what they love and those who destroy what other people love. A third noticed that all of hers are connected by faith. Mine? Well, I'll mention it in comments later.
Amber
This may just be the game that I made for myself from the future and then time traveled back from the future to ride a dinosaur and also make myself happy.
Sounds so awesome.
A W E S O M E. I don't have a DS. I may get a DS.
O.o
Amber
PS: For this,
journeymun gets to have my babies.
PPS: "Andrew created a teleporter in an attempt to instantly apparate to the [puzzle goal] -- instead, it took him to a medieval world where he was besieged by shadowy assassins. He tried distracting them with candy -- really, Andrew? -- then created a fairly anachronistic nuke. The nuke didn't detonate, however, so andrew created a laser rifle to take out the assassins. One of his lasers grazed the aforementioned WMD, and blew up the entire level." ~ From here.
PPPS, omg, so much love:
Q: "Have any items turned out to have emergent uses in-game that you didn't expect?"
A: "Oh, all the time. Last week someone gave a bazooka to an elephant, who picked it up with its trunk, and then Maxwell threw a rock at the elephant to see what would happen. Of course the elephant got upset and started shooting randomly to defend itself. It wasn't very accurate - it's an elephant using its trunk to shoot a bazooka after all. But after all those explosions Maxwell didn't survive the ordeal. Still it was pretty funny though."
Sounds so awesome.
A W E S O M E. I don't have a DS. I may get a DS.
O.o
Amber
PS: For this,
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
PPS: "Andrew created a teleporter in an attempt to instantly apparate to the [puzzle goal] -- instead, it took him to a medieval world where he was besieged by shadowy assassins. He tried distracting them with candy -- really, Andrew? -- then created a fairly anachronistic nuke. The nuke didn't detonate, however, so andrew created a laser rifle to take out the assassins. One of his lasers grazed the aforementioned WMD, and blew up the entire level." ~ From here.
PPPS, omg, so much love:
Q: "Have any items turned out to have emergent uses in-game that you didn't expect?"
A: "Oh, all the time. Last week someone gave a bazooka to an elephant, who picked it up with its trunk, and then Maxwell threw a rock at the elephant to see what would happen. Of course the elephant got upset and started shooting randomly to defend itself. It wasn't very accurate - it's an elephant using its trunk to shoot a bazooka after all. But after all those explosions Maxwell didn't survive the ordeal. Still it was pretty funny though."
Internet Drama and You
May. 31st, 2009 11:25 amA gentle (as if freakin funny) reminder of what it means to have your friends (sometimes pretending to be someone else) on the internet (occasionally during Mercury in retrograde).
( Pretendy FUN TIME GAMES!! )
From
wadewilson originally. So much love.
Amber
PS: For the choir I am preaching to: Come to the Dark Side. We have cake. ~Thanks
thudpucker
( Pretendy FUN TIME GAMES!! )
From
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Amber
PS: For the choir I am preaching to: Come to the Dark Side. We have cake. ~Thanks
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Character Advice Meme
Apr. 1st, 2009 09:38 amStolen from a stealer who also stole.
kippurbird is also somehow involved.
Ask any of my characters for advice, and they will provide it, advice columnist style. Your problems or fictional characters' problems both welcome. Management is not responsible for the results of following said advice.
Here's a couple recent example characters for those who might not know any:
- Maria Valasquez or Clara [Riddle], a Dark Ages Iberian nun when she's not an Irish con artist/ ne'er-do-well. (Mortal Tears).
- Chanti Yoshimoto, perpetually bored semi-organic ex-human genius nanoscientist with Wesley Crusher Syndrome. (GURPS)
- Kathra Stonewise, Dwarven Invoker with an obsession with fate (or is fate obsessed with her?) with odd people skills that comes with spending somewhere between 45 minutes to hundreds of years alone guarding a temple in a time rift. (D&D 4th ED)
Feel free to choose others if you know them.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Ask any of my characters for advice, and they will provide it, advice columnist style. Your problems or fictional characters' problems both welcome. Management is not responsible for the results of following said advice.
Here's a couple recent example characters for those who might not know any:
- Maria Valasquez or Clara [Riddle], a Dark Ages Iberian nun when she's not an Irish con artist/ ne'er-do-well. (Mortal Tears).
- Chanti Yoshimoto, perpetually bored semi-organic ex-human genius nanoscientist with Wesley Crusher Syndrome. (GURPS)
- Kathra Stonewise, Dwarven Invoker with an obsession with fate (or is fate obsessed with her?) with odd people skills that comes with spending somewhere between 45 minutes to hundreds of years alone guarding a temple in a time rift. (D&D 4th ED)
Feel free to choose others if you know them.
Star Trek Fans?
Feb. 24th, 2009 10:33 am You're Welcome.
Thanks
ironymaiden!!
Amber
PS: Happy Mardi Gras all!
I want New Orleans like burning. There is nary a bead in sight here at work, and I am pretty ok with that.
Thanks
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Amber
PS: Happy Mardi Gras all!
I want New Orleans like burning. There is nary a bead in sight here at work, and I am pretty ok with that.
Better Stuff.
Feb. 6th, 2009 09:20 amParanoia was freakin awesome last night. We played for 3.5ish hours and 3.5 deaths (+3 bot deaths) and we didn't even get to the mission yet. :D
Today, if I did everything there is to do, I'd go from work, to Sushi, to an Abney Park Concert, to the Mercury and then fall over ded until I play D&D on Saturday. Sunday is a date.
And now I don't have any more Ipod for people to steal, my work location has already been tweaked, and George W Bush isn't President at all this month.
Amber
Today, if I did everything there is to do, I'd go from work, to Sushi, to an Abney Park Concert, to the Mercury and then fall over ded until I play D&D on Saturday. Sunday is a date.
And now I don't have any more Ipod for people to steal, my work location has already been tweaked, and George W Bush isn't President at all this month.
Amber
Geek Shirt PSA
Jan. 16th, 2009 12:49 pm Home of some fantastic tee shirts that I am just barely stopping myself from buying right now.
Amber
PS: Dr. McNinja is still random and fantastic, and so are the shirts. WTF giggles are free!
PPS: Ninjas can't catch you if you're on fire.I want an icon of this like burning. Thanks
fritters!!
Amber
PS: Dr. McNinja is still random and fantastic, and so are the shirts. WTF giggles are free!
PPS: Ninjas can't catch you if you're on fire.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Rock, Paper, Scissors, Spock, Lizard
Jan. 7th, 2009 08:54 pm When Rochambeau just isn't enough for that pesky social challenge.
Amber
PS: If I played WoW, this would be a perfect day for it. It's raining weasel buckets outside and I want socialness without dealing with people and accomplishment without getting off my ass.
PPS: When even a good idea becomes a bad idea. Pshaw, if you're going to make a 101 symbol version, you gotta keep them all on one hand or two. *rolleye/sarcasm/BBQ*
PPPS: Barak, Paper, Scissors.
Amber
PS: If I played WoW, this would be a perfect day for it. It's raining weasel buckets outside and I want socialness without dealing with people and accomplishment without getting off my ass.
PPS: When even a good idea becomes a bad idea. Pshaw, if you're going to make a 101 symbol version, you gotta keep them all on one hand or two. *rolleye/sarcasm/BBQ*
PPPS: Barak, Paper, Scissors.
Public Apology
May. 12th, 2008 12:03 pmI, Amber, fully admit to the fact that before this weekend, I have never seen an episode of Red Dwarf. I did not understand the full ramifications of this lack. As
kendric put it, it is so horrible, its effects so far-reaching and vast, that the entire scientific community could spend a hundred years researching and barely scratch the surface of the number of things it has impacted around the known universe.
I also understand that I was in worse peril: that my geek license could be revoked. I humbly confess of this crime, but I also joyfully attest that I am already taking steps to rectify this situation. I have about 7.5 seasons to go, but one day I will be whole and not a smeghead.
I can only plead a brokeass childhood without a functional television* for this. I throw myself at the mercy of the VCR and thank
kendric for his mercy and help.
Amber
*We had a Super Nintendo with one game (Mario World) and about a dozen video tapes (Back To The Future series, Star Wars Series, My Fair Lady, Star Trek: Shore Leave and Trouble with Tribbles, The Little Mermaid, something else I remember not liking and a taped church service where I was 3 years old and called my sister crazy. Serious. I saw Next Gen with my mom, X-Files and X-men at friends houses, and a few episodes of Miami Vice with my grandfather. That was most of the TV I saw before age 16 or so.
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
I also understand that I was in worse peril: that my geek license could be revoked. I humbly confess of this crime, but I also joyfully attest that I am already taking steps to rectify this situation. I have about 7.5 seasons to go, but one day I will be whole and not a smeghead.
I can only plead a brokeass childhood without a functional television* for this. I throw myself at the mercy of the VCR and thank
![[livejournal.com profile]](https://www.dreamwidth.org/img/external/lj-userinfo.gif)
Amber
*We had a Super Nintendo with one game (Mario World) and about a dozen video tapes (Back To The Future series, Star Wars Series, My Fair Lady, Star Trek: Shore Leave and Trouble with Tribbles, The Little Mermaid, something else I remember not liking and a taped church service where I was 3 years old and called my sister crazy. Serious. I saw Next Gen with my mom, X-Files and X-men at friends houses, and a few episodes of Miami Vice with my grandfather. That was most of the TV I saw before age 16 or so.
From XKCD:

I think there are some who can count their success in life by the number of webcomic tributes created for them once they die.
Amber
PS: A rant: Giant Robots are Stupid!

I think there are some who can count their success in life by the number of webcomic tributes created for them once they die.
Amber
PS: A rant: Giant Robots are Stupid!